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Young Cuttle Fish

(image)

It is a time-honoured tradition to have bodies of water near dwarvish settlements be guarded by tentacled creatures. Outsiders have oft questioned the practicality and safety of such arrangements, but the dwarves of triththa have learned that cuttlefish are quite intelligent and when raised from birth, can be taught to follow orders.

The trick to finding a young cuttlefish is knowing the colour of their shell. Young ones still have a softer and weaker one, that has a pinkish hue.

Uwagi specjalne: The victims of this unit's poison will continually take damage until they can be cured in town or by a unit which cures. Rojny atak tej jednostki traci na sile w miarę, jak jednostka odnosi obrażenia.

Awansuje z:
Awansuje na: Kałamarnica
Koszt:21
PŻ: 46
Ruchy: 8
PD: 48
Poziom: 1
Charakter:neutralny
IDEoS Young Cuttle Fish
Zdolności:
(image)macka
obuchowa
2 - 10
wręcz
rój
(image)atrament
kłująca
2 - 2
na odległość
poison
Odporności:
sieczna20%
kłująca0%
obuchowa30%
ogień0%
chłód60%
astralny20%
TerenKoszt ruchuObrona
Bagno260%
Grzybowy gaj320%
Góry9920%
Głęboka woda160%
Jaskinia320%
Las530%
Nie do przebycia9920%
Nie do przejścia9920%
Piasek430%
Płaski430%
Płytka woda250%
Rafa250%
Wioska230%
Wzgórza530%
Zamarznięty230%
Zamek130%